ELEGY CONTESTED

CREATOR
DIGITAL
& CODER.

Specialized in 3D modeling, game-dev assets, and creative programming. Cool & fun results.

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INTERACTIVE 3D
3D MODELING /// UNITY /// 3D PRINTING /// ASSET CREATION /// TEXTURING /// 3D MODELING /// SUBSTANCE PAINTER /// PSX MODELLING /// 3D PRINTING /// ASSET CREATION /// STYLIZED TEXTURING ///

ABOUT ME.

I define myself as a Digital Creator. I chase smooth and fun—I work with efficient solutions and a brutalist aesthetic, where raw materials like low-poly geometry, PSX-style textures, and even bare lines of code are treated as part of the aesthetic. My workflow spans the entire asset-development pipeline: from concepting in Blender, to low-poly modeling and retro texturing, to implementation and optimization. Beyond game assets, I also work in 3D printing—custom models, functional prints, and hand-painted pieces—plus the occasional just-for-fun website.

EXPERIENCE_LOG

2022 - Present

Freelance 3D Asset Creator

Freelance

Responsible for creating 3D assets for games and other project, including low-poly models, PSX-style models and more.

July 2024-August 2024

Introduction to AWS, Linux & Cloud

Softserve

I took part in a summer practice programme within UVT, where I learned about Cloud platforms, Linux and more

TECH STACK & TOOLS

CODING_ENV

SQL JavaScript C++ Git & GitHub HTML & CSS VS Code

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ART_SUITE

Blender 3D Substance Painter Canva Photoshop Spline BambuLab / 3D Print Marmoset Toolbag

Focus on fun & efficient assets ranging from low-poly models to PSX-style models and more.

PROJECTS.

SHOP & ASSETS

GAME ASSETS

3D LOW POLY ASSET PACKS, PSX-STYLE MODELS AND MORE.

3D PRINTS

Phisical Objects, Prints and More.